![]() Second, there's hardly anything on the DSi that uses the DSP. First, the DSP instruction set and encoding is a mess, and the documentation on it is lackluster. The thing I have always kept pushing back, and for two good reasons. And then there are the various quality-of-life improvements that come to mind, like not requiring BIOS/firmware/NAND dumps. Plus, an aging cart for the DSi has been discovered, which will help implement and test the DSi features more thoroughly than commercial games do. The rest is mostly bugfixes, implementing misc features (hi, power button), etc, you get the idea. Basically, the only remaining 'big' thing to deal with is DSP support. ![]() If you're running into trouble: Howto/FAQĭSi support in melonDS has been getting to a pretty good state lately. ![]() (WIP) Wifi: local multiplayer, online connectivity.Various display position/sizing/rotation modes.Nearly complete core (CPU, video, audio.While it is still a work in progress, it has a pretty solid set of features: MelonDS aims at providing fast and accurate Nintendo DS emulation.
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